Rapid:
Individual Calculations November 2016 |
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Pepe, Salvatore Total change: -9.20 | | |
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8th Muswell Hill Rapidplay Major | London | ENG | 2016-10-01 |
Rc | Ro | w | n | change | K | K*chg | Game |
1611 | 1684 | 4.00 | 6 | 0.48 | 20 | 9.60 | |
| Gladstone, Joel | | | 1434 | ENG | 1.00 | 1 | 0.19 | 20 | 3.80 | | Rohrer, Finlo N | | | 1777 | ENG | 0.00 | 1 | -0.37 | 20 | -7.40 | | Bynnersley, Ag (tony) | | | 1448 | ENG | 1.00 | 1 | 0.20 | 20 | 4.00 | | Gardner, Phillip K | | | 1754 | ENG | 1.00 | 1 | 0.60 | 20 | 12.00 | | Aleksiev, Georgi | | | 1502 | BUL | 0.50 | 1 | -0.24 | 20 | -4.80 | | Rubeck, Jonathan | | | 1753 | ENG | 0.50 | 1 | 0.10 | 20 | 2.00 | | Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change) | | Golders Green Rapidplay Congress Minor October 16 | London | ENG | 2016-10-15 |
Rc | Ro | w | n | change | K | K*chg | Game |
1555 | 1684 | 3.00 | 6 | -0.94 | 20 | -18.80 | |
| Cossins, Neil | | | 1615 | ENG | 1.00 | 1 | 0.40 | 20 | 8.00 | | McNish, David | | | 1647 | ENG | 1.00 | 1 | 0.45 | 20 | 9.00 | | Barnes, Jon A | | | 1680 | ENG | 0.00 | 1 | -0.51 | 20 | -10.20 | | Stoynov, Martin | | | 1529 | BUL | 0.00 | 1 | -0.71 | 20 | -14.20 | | Manocha, Shobhin | | | 1284 * | ENG | 1.00 | 1 | 0.08 | 20 | 1.60 | | Crouch, Timothy J | | | 1573 | ENG | 0.00 | 1 | -0.65 | 20 | -13.00 | | * Rating difference of more than 400. Please read more at FIDE Handbook | Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change) | |
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