Individual Calculations March 2016 |
|
|
Semenko, Vladimir Total change: 9.60 | | |
|
Champ Novokuznetsk Y17 2016 | Novokuznetsk | RUS | 2016-01-17 |
Rc | Ro | w | n | change | K | K*chg | Game |
1790 | 1475 | 2.00 | 6 | 1.15 | 40 | 46.00 | |
| Chemakin, Pavel | | | 1830 | RUS | 0.00 | 1 | -0.11 | 40 | -4.40 | | Moskvin, Maksim | | | 1736 | RUS | 1.00 | 1 | 0.82 | 40 | 32.80 | | Tresvyatskiy, Kirill | | | 1875 * | RUS | 0.00 | 1 | -0.08 | 40 | -3.20 | | Petukhov, Georgiy | | | 1823 | RUS | 1.00 | 1 | 0.89 | 40 | 35.60 | | Komarov, Andrey | | | 1787 | RUS | 0.00 | 1 | -0.14 | 40 | -5.60 | | Churakov, Danil | | | 1689 | RUS | 0.00 | 1 | -0.23 | 40 | -9.20 | | * Rating difference of more than 400. Please read more at FIDE Handbook | Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change) | | Kuzbass Schoolchild Y2016 | Novokuznetsk | RUS | 2016-02-20 |
Rc | Ro | w | n | change | K | K*chg | Game |
1657 | 1475 | 0.50 | 5 | -0.91 | 40 | -36.40 | |
| Kytin, Makar | | | 1875 * | RUS | 0.00 | 1 | -0.08 | 40 | -3.20 | | Miloserdov, Vadim | | | 1545 | RUS | 0.00 | 1 | -0.40 | 40 | -16.00 | | Krestyanov, Mikhail | | | 1573 | RUS | 0.00 | 1 | -0.37 | 40 | -14.80 | | Lebedev, Daniil | | | 1604 | RUS | 0.50 | 1 | 0.17 | 40 | 6.80 | | Samokhin, Mikhail | | | 1688 | RUS | 0.00 | 1 | -0.23 | 40 | -9.20 | | * Rating difference of more than 400. Please read more at FIDE Handbook | Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change) | |
|