Individual Calculations April 2022 |
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Belke, Frank, Dr. Total change: -1.00 | | |
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2.Bundesliga Ost AUT 2021/22 Round 6-7 | Vienna | AUT | 2022-02-26 |
Rc | Ro | w | n | change | K | K*chg | Game |
2434 | 2224 | 0.00 | 2 | -0.47 | 20 | -9.40 | |
| Baumegger, Siegfried | m | | 2464 | AUT | 0.00 | 1 | -0.20 | 20 | -4.00 | | Lizak, Peter | m | | 2403 | HUN | 0.00 | 1 | -0.27 | 20 | -5.40 | | Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change) | | Wiener Vereinsmeisterschaft 2021/22 Landesliga Round 8-9 | Vienna | AUT | 2022-03-05 |
Rc | Ro | w | n | change | K | K*chg | Game |
2129 | 2226 | 1.00 | 1 | 0.37 | 20 | 7.40 | |
| Lovrinovic, Christian | | | 2129 | AUT | 1.00 | 1 | 0.37 | 20 | 7.40 | | Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change) | | 2.Bundesliga Ost AUT 2021/22 Round 8-9 | Vienna | AUT | 2022-03-12 |
Rc | Ro | w | n | change | K | K*chg | Game |
2246 | 2226 | 1.00 | 2 | 0.05 | 20 | 1.00 | |
| Jablonicky, Martin | f | | 2316 | SVK | 0.00 | 1 | -0.38 | 20 | -7.60 | | Wilke, Werner | | | 2176 | AUT | 1.00 | 1 | 0.43 | 20 | 8.60 | | Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change) | |
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