Individual Calculations December 2016 |
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Kormos, Andras Total change: 2.40 | | ![Rating chart](/imga/chart.gif) ![Personal card](/imga/card.gif) |
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HUN Team League Erkel 2016-2017 R 3 | Hungary Middle | HUN | 2016-10-30 |
Rc | Ro | w | n | change | K | K*chg | Game |
1997 | 2153 | 1.00 | 1 | 0.29 | 20 | 5.80 | |
| Karpati, Kende Vajk | | | 1997 | HUN | 1.00 | 1 | 0.29 | 20 | 5.80 | | Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change) | | HUN Team League Erkel 2016-2017 R 4-5 | Hungary Middle | HUN | 2016-11-13 |
Rc | Ro | w | n | change | K | K*chg | Game |
2099 | 2148 | 0.50 | 2 | -0.64 | 20 | -12.80 | |
| Tajti, Janos Sandor | | | 2164 | HUN | 0.00 | 1 | -0.48 | 20 | -9.60 | | Banhazi, Istvan | | | 2033 | HUN | 0.50 | 1 | -0.16 | 20 | -3.20 | | Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change) | | HUN Team League Budapest Lilienthal 2016-2017 R 2 | Budapest | HUN | 2016-11-20 |
Rc | Ro | w | n | change | K | K*chg | Game |
2128 | 2148 | 1.00 | 1 | 0.47 | 20 | 9.40 | |
| Tornai, Imre | f | | 2128 | HUN | 1.00 | 1 | 0.47 | 20 | 9.40 | | Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change) | |
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