Individual Calculations November 2016 |
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Ligart, Tamas Total change: 21.40 | | |
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HUN Team League BAZ Gavel L 2016-2017 R 1-2 | Borsod Abauj Zemplen Region | HUN | 2016-10-08 |
Rc | Ro | w | n | change | K | K*chg | Game |
1995 | 2175 | 2.00 | 2 | 0.57 | 20 | 11.40 | |
| Molnar, Milan | | | 1868 | HUN | 1.00 | 1 | 0.14 | 20 | 2.80 | | Kassay, Krisztian | | | 2122 | HUN | 1.00 | 1 | 0.43 | 20 | 8.60 | | Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change) | | HUN Team League Barcza 2016-2017 R 2 | Hungary South-East | HUN | 2016-10-09 |
Rc | Ro | w | n | change | K | K*chg | Game |
2096 | 2175 | 0.50 | 1 | -0.11 | 20 | -2.20 | |
| Kelemen, Imre | | | 2096 | HUN | 0.50 | 1 | -0.11 | 20 | -2.20 | | Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change) | | 1.liga vychod 2016/17 R1-2 | Various | SVK | 2016-10-15 |
Rc | Ro | w | n | change | K | K*chg | Game |
2217 | 2175 | 1.50 | 2 | 0.61 | 20 | 12.20 | |
| Macko, Michal | | | 2170 | SVK | 0.50 | 1 | -0.01 | 20 | -0.20 | | Bednar, Jaromir | f | | 2263 | SVK | 1.00 | 1 | 0.62 | 20 | 12.40 | | Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change) | |
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