Individual Calculations December 2016
 Kun, Balint  Total change: 65.60  Rating chartPersonal card
 HUN Team League Asztalos 2016-2017 R 3 Hungary Middle HUN 2016-10-30
RcRownchangeKK*chgGame
 1712 1517 0.00 1 -0.25 40 -10.00 
  Samu, Jozsef 1712 HUN0.001-0.2540-10.00 

Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change)
 
 Fejer Megyei Egyeni Bajn. 2016 Fejer Region HUN 2016-11-05
RcRownchangeKK*chgGame
 1710 1525 3.00 6 1.26 40 50.40 
  Pais, Nimrod 1925  * HUN0.001-0.0840-3.20 
  Horvath, Miklos 1673 HUN0.001-0.3040-12.00 
  Rabi-Nagy, Daniel 1270 HUN1.0010.19407.60 
  Vegvari, Ferenc 1693 HUN1.0010.724028.80 
  Tvarusko, Laszlo 1771 HUN0.5010.314012.40 
  Fancsy, Imre m1925  * HUN0.5010.424016.80 
 * Rating difference of more than 400. Please read more at FIDE Handbook

Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change)
 
 HUN Team League Asztalos 2016-2017 R 4-5 Hungary Middle HUN 2016-11-13
RcRownchangeKK*chgGame
 1575 1525 1.50 2 0.63 40 25.20 
  Pater, Peter 1477 HUN0.501-0.0740-2.80 
  Borsfai, Attila 1672 HUN1.0010.704028.00 

Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change)
 

 

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