Rapid:
Individual Calculations June 2022 |
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Babinszky, Csaba Total change: 0.00 | | |
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HUN Youth Rapid Ch. U14 Boys 2022 | Miskolc | HUN | 2022-04-29 |
Rc | Ro | w | n | change | Rp | K | K*chg | Game |
1207 | 0 | 1.00 | 8 | 0.00 | 885 | | 0.00 | |
| Panda, Barnabas | | | 1385 | HUN | 0.00 | 1 | 0.00 | | 0.00 | | Raj, Zalan Kiran | | | 1247 | HUN | 1.00 | 1 | 0.00 | | 0.00 | | Gencsi, David Sandor | | | 1316 | HUN | 0.00 | 1 | 0.00 | | 0.00 | | Berecz, Kristof | | | 1351 | HUN | 0.00 | 1 | 0.00 | | 0.00 | | Nagy, Levente | | | 1135 | HUN | 0.00 | 1 | 0.00 | | 0.00 | | Miksi, Benjamin | | | 1124 | HUN | 0.00 | 1 | 0.00 | | 0.00 | | Bereczki, Bence | | | 1046 | HUN | 0.00 | 1 | 0.00 | | 0.00 | | Tar, Vendel | | | 1053 | HUN | 0.00 | 1 | 0.00 | | 0.00 | | Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change) | | HUN Youth Rapid Team Ch. U14 2022 | Miskolc | HUN | 2022-05-01 |
Rc | Ro | w | n | change | Rp | K | K*chg | Game |
1200 | 0 | 2.00 | 6 | 0.00 | 1075 | | 0.00 | |
| Lauko, Denes | | | 1321 | HUN | 0.00 | 1 | 0.00 | | 0.00 | | Horvath, Andras | | | 1171 | HUN | 1.00 | 1 | 0.00 | | 0.00 | | Morovan-Szabo, Ignac Pal | | | 1182 | HUN | 1.00 | 1 | 0.00 | | 0.00 | | Turcsanyi, Vendel Tamas | | | 1109 | HUN | 0.00 | 1 | 0.00 | | 0.00 | | Vadkerti, Bori | | | 1191 | HUN | 0.00 | 1 | 0.00 | | 0.00 | | Bereczki, Kevin | | | 1224 | HUN | 0.00 | 1 | 0.00 | | 0.00 | | Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change) | |
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