Individual Calculations January 2010 |
|
|
Tesic, Dragan Total change: 5.20 | | |
|
18th CRO Team Ch - II. League Centre (r7-r11) | Zagreb | CRO | 2009-10-18 |
Rc | Ro | w | n | change | K | K*chg | Game |
2284 | 2367 | 2.50 | 4 | 0.12 | 10 | 1.20 | |
| Klem, Davor | | | 2033 | CRO | 1.00 | 1 | 0.12 | 10 | 1.20 | | Marangunic, Srdjan | m | | 2384 | CRO | 0.50 | 1 | 0.02 | 10 | 0.20 | | Matijevic, Hrvoje | | | 2249 | CRO | 0.50 | 1 | -0.16 | 10 | -1.60 | | Nemeth, Miklos | m | | 2469 | HUN | 0.50 | 1 | 0.14 | 10 | 1.40 | | Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change) | | Rating tournament H-8 Protein 2009 | Borovo | CRO | 2009-10-26 |
Rc | Ro | w | n | change | K | K*chg | Game |
2226 | 2367 | 6.50 | 9 | 0.40 | 10 | 4.00 | |
| Misanovic, Miodrag | | | 2022 | CRO | 1.00 | 1 | 0.11 | 10 | 1.10 | | Majeric, Zoran | m | | 2238 | CRO | 1.00 | 1 | 0.33 | 10 | 3.30 | | Pucovski, Miroslav | m | | 2318 | CRO | 0.50 | 1 | -0.07 | 10 | -0.70 | | Markovic, Lazar | f | | 2251 | BIH | 1.00 | 1 | 0.34 | 10 | 3.40 | | Martorelli, Antonio | m | | 2228 | ITA | 1.00 | 1 | 0.31 | 10 | 3.10 | | Mrkonjic, Nenad | m | | 2359 | CRO | 0.00 | 1 | -0.51 | 10 | -5.10 | | Merdovic, Miroljub | | | 2166 | SRB | 0.50 | 1 | -0.26 | 10 | -2.60 | | Semenov, Aleksandar | f | | 2338 | SRB | 0.50 | 1 | -0.04 | 10 | -0.40 | | Horvat, Zeljko | | | 2113 | CRO | 1.00 | 1 | 0.19 | 10 | 1.90 | | Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change) | |
|