Rapid:
Individual Calculations September 2023 |
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Gajewski, Ryszard Total change: 0.00 | | |
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I Otwarty Turniej Szachowy o Puchar Burmistrza Dobrego Miasta | Dobre Miasto | POL | 2023-08-13 |
Rc | Ro | w | n | change | Rp | K | K*chg | Game |
1439 | 0 | 0.00 | 5 | 0.00 | 639 | | 0.00 | |
| Gula, Andrzej | | | 1593 | POL | 0.00 | 1 | 0.00 | | 0.00 | | Szewczyk, Stanislaw | | | 1559 | POL | 0.00 | 1 | 0.00 | | 0.00 | | Kedzia, Janusz | | | 1445 | POL | 0.00 | 1 | 0.00 | | 0.00 | | Zawadzki, Krzysztof | | | 1349 | POL | 0.00 | 1 | 0.00 | | 0.00 | | Rosinski, Dariusz | | | 1250 | POL | 0.00 | 1 | 0.00 | | 0.00 | | Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change) | | I Otwarty Turniej Szachowy FIDE o Puchar Wojta Gminy Piecki | Cierzpiety | POL | 2023-08-27 |
Rc | Ro | w | n | change | Rp | K | K*chg | Game |
1252 | 0 | 3.00 | 8 | 0.00 | 1165 | | 0.00 | |
| Sapierzynski, Tadeusz | | | 1449 | POL | 1.00 | 1 | 0.00 | | 0.00 | | Tyda, Krzysztof | c | | 1619 | POL | 0.00 | 1 | 0.00 | | 0.00 | | Ziehm, Robert | | | 1337 | POL | 0.50 | 1 | 0.00 | | 0.00 | | Proc, Bogdan | | | 1094 | POL | 0.00 | 1 | 0.00 | | 0.00 | | Branecki, Maciej | | | 1165 | POL | 0.00 | 1 | 0.00 | | 0.00 | | Skukowski, Szymon | | | 1259 | POL | 0.00 | 1 | 0.00 | | 0.00 | | Strzyz, Andrzej | | | 1057 | POL | 1.00 | 1 | 0.00 | | 0.00 | | Swieton, Wojciech | | | 1036 | POL | 0.50 | 1 | 0.00 | | 0.00 | | Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change) | |
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